Article links

Article Links


Dissociable Neural Responses in Human Reward Systems

https://dl.acm.org/citation.cfm?id=1979575 - Gamification. using game-design elements in non-gaming contexts

https://dl.acm.org/citation.cfm?id=1232769 - Flow in games (and everything else)

link.springer.com/article/10.1007/s11126-007-9056-9 - The Good, The Bad and the Ugly: A Meta-analytic Review of Positive and Negative Effects of Violent Video Games

From game design elements to gamefulness: defining "gamification"

https://dl.acm.org/citation.cfm?id=1077253 - GameFlow: a model for evaluating player enjoyment in games

https://dl.acm.org/citation.cfm?id=1814267 - Polymorph: dynamic difficulty adjustment through level generation

link.springer.com/chapter/10.1007/978-3-642-04052-8_3 - Scaling the Level of Difficulty in Single Player Video Games

http://m.pnas.org/content/110/18/7104.short - Solving tough problems with games

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