Article links
Article Links
Dissociable Neural Responses in Human Reward Systems
https://dl.acm.org/citation.cfm?id=1979575 - Gamification. using game-design elements in non-gaming contexts
https://dl.acm.org/citation.cfm?id=1232769 - Flow in games (and everything else)
link.springer.com/article/10.1007/s11126-007-9056-9 - The Good, The Bad and the Ugly: A Meta-analytic Review of Positive and Negative Effects of Violent Video Games
From game design elements to gamefulness: defining "gamification"
https://dl.acm.org/citation.cfm?id=1077253 - GameFlow: a model for evaluating player enjoyment in games
https://dl.acm.org/citation.cfm?id=1814267 - Polymorph: dynamic difficulty adjustment through level generation
link.springer.com/chapter/10.1007/978-3-642-04052-8_3 - Scaling the Level of Difficulty in Single Player Video Games
http://m.pnas.org/content/110/18/7104.short - Solving tough problems with games
https://link.springer.com/chapter/10.1007/978-1-4684-7862-4_22 - Evolution and the Theory of Games
Comments
Post a Comment